Ascending the Steppe - 4th update
Ascending the Steppe » Devlog
- Redesign the “Introduction” page
- Reduce the daily armor and weapon produced, the monthly number of potential warriors and Baatars, along with the monthly estimated population growth if there is no food.
- Add more minor decisions to the “Sect” page, including the ability to slaughter animals.
- Add the ability to change the overall color in “Setting”, currently including “White” and “Purple”, “Green”, and “Blue”.
- Add more possible endings after giving up in Chapter II, based on decisions in Chapter I.
- Publish parts of Chapter III.
- Fix some bugs.
*Note: All previous saves may be corrupted. Restarting is recommended.
Files
Ascending the Steppe _published_.html Play in browser
Jan 27, 2023
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Ascending the Steppe
Unite the Steppe, conquer the world, and prove yourself as the greatest warrior.
Status | In development |
Author | Blue Flower |
Genre | Interactive Fiction, Adventure, Fighting, Strategy |
Tags | Adult, Casual, Singleplayer, Story Rich, Text based, Twine |
Languages | English |
More posts
- Ascending the Steppe - 5th updateJan 30, 2023
- Ascending the Steppe - 3rd updateJan 19, 2023
- Ascending the Steppe - 2nd updateJan 17, 2023
- Introducing "Ascending the Steppe"Jan 15, 2023
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